# Unity接入Admob

细节参考文档 + 官方文档(https://developers.google.com/admob/unity/quick-start?hl=zh-cn) + Github示例(https://github.com/googleads/googleads-mobile-

# 细节参考文档
+ [官方文档](https://developers.google.com/admob/unity/quick-start?hl=zh-cn)
+ [Github示例](https://github.com/googleads/googleads-mobile-unity)

# 安装依赖
+ Assets -> Google Mobile Ads -> Android -> Resolve
+ Assets -> Google Mobile Ads -> IOS -> cocopads

# 报错
```
AndroidJavaException: java.lang.ClassNotFoundException: com.google.android.gms.ads.initialization.OnInitializationCompleteListener
```
Build Settings > Player Setting > Publishing Settings > Custom Progurard File

proguard-user.txt:

```
-keep class com.google.unity.** {
   *;
}
-keep public class com.google.android.gms.ads.**{
   public *;
}
-keep public class com.google.ads.**{
   public *;
}
-keepattributes *Annotation*
-dontobfuscate
```